I am fully aware that it’s not possible to bundle assets with compiled/built app at the moment. However, my app is primarily used offline in locations where the internet is extremely slow and expensive. There should at least be a method to cache all the required assets in local machine when the app runs for the first time, but I am not aware of any.
Hey, you’re right that this is just a missing feature right now, specifically bundling assets for the very first load. Right now you need at least one load with internet in order to cache everything. It’s something we’d like to work on when we have time.
@ben I’m also interested in finding out about this. I’m eating up more bandwidth than I’d like for my image hosting, it would help a lot if web images could be cached and served from the device instead.
To clarify, in my case the images are user-configurable (i.e. they can add/remove images that are then uploaded), so maybe what I’m asking for is different, as I’m not using Expo.Asset, just an Image component