Loading all sounds when app bootstraps


#1

HI all,

I’ve seen that sounds can be loaded asynchronously and then played but I’m wondering what’s the best way to load all sounds (asynchronously but in parallel) when my app first begins and then make them available as a module to import into any component so they’re ready to play?


#2

Just bumping this once before it gets automatically closed. Hopefully this is a fairly simple question?