I have encountered several severe problems on Android standalone build after moving to SDK 33 up to the point it’s unusable and forces me to downgrade.
This includes issues with camera, barcode scanner (still investigating) and Segment analytics. I’ve also encountered problems with animated-switch-navigator (depends on react-native-reanimated and works fine on iOS but breaks on android) and some minor bugs as well.
This is strange given that iOS standalone build and Android expo application can handle all this just fine. Seems like the problem is with standalone build process on android rather on SDK 33 itself.
So the point is - will this problem be addressed in near future, before SDK 34 release? Does it solvable without detaching and if so - how?