You have to edit all categories on the left with grey marks. If they are all green, you can progress with a release.
I was able to open the project generated by expo eject
on SDK33 using Android Studio, I fixed a couple of things, then submitted it to Google Play and it was accepted.
Succinctly:
-
Create an app bundle not an apk
-
abiFilters in the app Gradle script:
abiFilters 'armeabi-v7a','arm64-v8a','x86','x86_64'
There a quite a few other details, which are probably specific to the app you are developing.
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expo build:android -t app-bundle
i solve porblem here : - YouTube you can follow my steps step by step to fix enable 64 bit through unity and android studio
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