Is there any way to have a <GLView />
component use an existing GL context instead of creating its own (with the onContextCreate
prop)? Looking at the examples, it seems that the favored way of displaying the results from a headless context is to make snapshots, but this has its own share of overheads (slow, dealing with the filesystem…), I wonder if there is a better way.
Hey @ksesong,
Unfortunately, it’s not possible yet and I’m a bit afraid it wouldn’t be easy to implement. Also, as far as I know, it’s not doable on web where WebGL contexts are being created from specific canvas.
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