I’ve seen this issue on other posts, but I haven’t seen a resolution to it. Basically, I’m trying to create a download button for an audio app - I’d like to be able to launch a download, then pause and resume it as it goes. However, when I use ‘pauseAsync’ I get the “No download object available”.
Hey @zachbattalion, you’re seeing that error because a new downloadResumable object is being created every time that your DownloadButton component re-renders (which is happening often due to the progress state variable).